CIRCLE
X, Y, RADIUS
Requires arcade library
The ability to draw a circle on a bitmap and display it on screen as an image.
Example
INCLUDE arcade
RGB 0,0,0
BITMAP 0,0,640,480
RGB 255,0,0,40
CIRCLE 320,220,220
RGB 255,0,0,60
CIRCLE 320,220,200
RGB 255,0,0,70
CIRCLE 320,220,180
RGB 255,0,0,80
CIRCLE 320,220,160
RGB 255,0,0,90
CIRCLE 320,220,140
RGB 255,0,0,91
CIRCLE 320,220,120
RGB 255,0,0,95
CIRCLE 320,220,100
RGB 255,0,0,96
CIRCLE 320,220,80
RGB 255,0,0,97
CIRCLE 320,220,60
RGB 255,0,0,98
CIRCLE 320,220,40
RGB 255,0,0,98
CIRCLE 320,220,20
BITMAP CLOSE
Output
Parameters
Parameter | Type | Description |
---|---|---|
X | integer | X position |
Y | integer | Y position |
RADIUS | integer | Radius of the circle |